A notable issue has emerged in Palworld, impeding players from teaming up and enjoying the game’s unique feature of capturing and hunting Pals. This glitch, known as the “failed to host multiplayer session” error, is proving to be a significant obstacle. Here’s an overview of this issue in Palworld.
What is the “failed to host multiplayer session” error in Palworld? The error, “failed to host multiplayer session,” is primarily linked to server overload, a common problem given Palworld’s massive player turnout on its launch day across Xbox and PC platforms.
What is the “Failed to Host Multiplayer Session” Error in Palworld?
Encountering error messages can be frustrating. The primary solution is patience; waiting for the server overload to subside or for a developer-issued patch seems to be the only remedy. However, some players have succeeded by repeatedly attempting to connect, eventually gaining server access.
The game’s popularity has led to a surge in player numbers, causing technical difficulties for those attempting to form groups and play together. On the release day, Palworld saw over 350,000 players on Steam alone, with additional users on Xbox and PC through Game Pass, putting a considerable strain on the servers and leading to issues in hosting multiplayer sessions.
The game developers have acknowledged the problem, stating, “Our server provider reports that the high number of concurrent players has led to instability, affecting connection quality. We’re urgently working on a solution. Meanwhile, some users have had success connecting after several attempts or a brief wait post-launch.”
Fix #1:Timing Your Play Sessions
To circumvent peak server times, consider playing late at night or early in the morning when player counts are typically lower. This approach may increase your chances of a smoother gaming experience.
Fix #2: Monitor Palworld Server Status
A specific webpage provides real-time updates on Palworld’s server status, useful for checking if the connection issues have been resolved. As of 10:25 am CT on January 19, the page indicated an exceeded system capacity with ongoing investigations into the issue.
Stay informed by regularly checking this page and related updates for any progress in resolving the game’s connectivity problems.
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