In the sprawling universe of Helldivers 2, the Galactic War escalates with the resurgence of the insidious Terminid faction and the emergence of the formidable Automaton forces. These adversaries pose a significant threat to the safety of Super Earth, launching invasions from the east and west and seizing control of every planet within the Sol system. As defenders of humanity, players must rise to the challenge, employing strategy, skill, and firepower to push back against these relentless invaders.
This comprehensive guide provides an in-depth look at the Automaton and Terminid enemies you will encounter in Helldivers 2, offering insights into their strengths, weaknesses, and the difficulty levels at which they appear.
All Automaton Foes in Helldivers 2
The Automaton faction, a new threat to Super Earth, comprises various mechanical enemies, each with unique capabilities and tactics. Here’s a breakdown of the Automaton forces you’ll face:
Automaton Type | Description | Difficulty Level(s) |
---|---|---|
Marauder | Lowest tier enemies with pistols and dynamite. Often seen calling in for reinforcements. Easily killable with a couple of bullets. | Trivial to Helldive |
Commissar | Dual-wielding blades with fast mobility. Only lethal up close. Easily killable with a couple of bullets. | Trivial to Helldive |
Berserker | Dual-wielding chainsaws with fast mobility. Focus on their head and red chest for critical damage. Can take an entire mag to kill. | Easy to Helldive |
Scout Strider | Turret on legs with close- and long-range attacks. Target their legs first, then finish off with grenades. | Medium to Helldive |
Devastator | Larger than the Berserker, with similar melee moves. Slower but requires support weapons to defeat. | Medium to Helldive |
Hulk | A larger variation of the Devastator with double cannons. Aim for its back and use explosives. | Challenging to Helldive |
Tank | A heavily armored Automaton. Its weakness is the back. Utilize Stratagems for an advantage. | Hard to Helldive |
Dropship | Brings reinforcements. Avoid direct engagement and use Orbital Strikes or grenades against the reinforcements. | Trivial to Helldive |
All Terminid Foes in Helldivers 2
The Terminid faction, returning from the first Galactic War, consists of various insect-like creatures. Below is an overview of the Terminid enemies and their characteristics:
Terminid Type | Description | Difficulty Level(s) |
---|---|---|
Scavengers | Small and only lethal in swarms. Easily killable with one to two bullets. | Trivial to Helldive |
Hunters | Slightly larger with greater mobility. Can leap to close gaps. | Trivial to Helldive |
Warriors | Small bugs with an armored shell, tougher than Scavengers and Hunters. | Trivial to Helldive |
Stalker | Three times the size of Hunters, with armor on their face and back. Requires accuracy to bring down. | Easy to Helldive |
Bile Spewer | Long-range acid-spitting bug with a giant shell. Aim for yellow and spore-like weak spots. | Hard to Helldive |
Bile Titan | Giant bug with full-body armor and acid attacks. Use Stratagems effectively. | Hard to Helldive |
Charger | Large abdomen and high-impact charge attacks. Attack from afar. | Hard to Helldive |
Brood Commander | Giant Warrior variant with ranged attacks and support swarms. Fight from afar using support weapons. | Hard to Helldive |
As Helldivers 2 continues to unfold the saga of the Galactic War, understanding your enemy is crucial to safeguarding Super Earth and emerging victorious. Each enemy type, from the mechanical might of the Automatons to the biological ferocity of the Terminids, requires specific tactics and strategies to overcome. Whether facing these foes in solo missions or as part of a coordinated team, this guide will equip you with the knowledge needed to confront and defeat the diverse threats that stand against humanity’s last bastion.
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