PUBG Update 1.98 (v16.2) Patch Notes for PS4, PC & Xbox

A new version of PUBG update 1.98 (v16.2) will be released soon for PS4, PC, and Xbox. According to the official patch notes, a new Tactical Gear and a Spotter Scope have been added to PUBG 1.98. In addition to this, PUBG console version 1.98 includes stability fixes.

PUBG introduced a new vehicle (the Mountain Bike), weapon balancing, and other improvements in the previous update. As well as many other improvements. There has also been a recent hotfix released.

Since the last major update, players have encountered several bugs and issues. In today's PUBG patch 1.98, a few of these issues will be addressed.

What's new in PUBG 1.98 (v16.2)?

NEW TACTICAL GEAR

TACTICAL PACK

  • The Tactical Pack will:
    • Take up your primary weapon slot.
    • Have four attachment slots.
    • Spawn in every map.
    • Be available in Normal Matches, Custom Games, Training Mode, and Sandbox Mode(PC only).
    • Hold almost any item in its slots, including weapons, helmets, vests, item stacks, etc.
      • Stacks of an item (such as a stack of ammo) will take up a single slot, but a weight limit of 60 per slot applies to stack items only.
      • Weapons holding attachments will be stored as they are.
  • The Tactical Pack will not be able to store another Tactical Pack.
    • The Trunk in Porters cannot store a Tactical Pack.
  • Tactical Pack items are only accessible by the carrier.
    • To use the items, they must first be removed from the Tactical Pack.
  • When a player is holding the Tactical Pack in their hands, the normal looting interaction will be replaced with a new interaction to place the item directly into the Tactical Pack.
  • Weapons stored in the Tactical Pack will hold all their current attachments and ignore the “Replace Attachments” option when swapped out with another weapon.
    ※ The “Replace Attachments” option allows you to enable/disable the automatic replacement of compatible attachments when picking up a new weapon.
  • If weapons are loaded before they’re added to the Tactical Pack, they will maintain their loaded state when pulled back out.

SPOTTER SCOPE

  • The Spotter Scope will:
    • Take up your primary weapon slot.
    • Spawn in every map.
    • Be available in Normal Matches, Custom Games, Training Mode, and Sandbox Mode(PC only).
    • Be able to use in ADS mode.
      • The Spotter Scope will have a fixed 4x zoom magnification feature.
      • It will also provide real-time distance to the target you’re aiming at.
        • The maximum calculative distance is 1KM, and the distance beyond that will return as “??M”.
    • Allow you to spot and mark enemy players and Drones.
      • Every enemy player and Drone within 1KM of the Spotter Scope’s sight will be marked with a passive marker (white icon).
        • The passive marker will be shown on the seer’s screen only.
  • A targeting rectangle is located at the center of the Spotter Scope view.
    • If the user places the targeting rectangle to a marked enemy or Drone the passive marker will turn into an active marker (red icon).
    • The active markers will be automatically shared to the user’s teammates.
    • There is no limit to the number of active markers that can be created.
      • Several enemies can be marked with the active marker at once, with each marker following its respective target.
    • When the Spotter Scope is no longer marking an enemy with an active marker, the active marker will continue to follow its target for 7 more seconds before disappearing.
      • To indefinitely maintain the active marker, the targeting rectangle of the Spotter Scope must continue to chase the enemy.
  • Normal Screen Pings can also be placed while using the Spotter Scope.
  • You will receive an Assist when the enemy you marked is killed by a teammate (only while the enemy has the active marker or within 5 seconds after the active marker disappears).
  • The Spotter Scope will not detect or mark players hiding behind smoke made by Smoke Grenades.
    • However, when an enemy hides behind cover or smoke after getting marked by the active marker by the Spotter Scope, the active marker will still follow them for 7 more seconds before disappearing.

TACTICAL GEAR: DRONE

The consistent color of the lights deployed Drones emit seemed to confuse many of our players, so we’ve changed the lights’ colors to the following:

  • Deployed Ally Drone: Green lights
  • Deployed Enemy Drone: Red lights

TRAINING MODE

AIM/SOUND LAB

Enter the newly-added private Aim/Sound Lab for even better shooting and sound play practice!

  • You can enter this private practice area by interacting with either one of the three helipads in Training Mode.
  • After entry, you will be asked to choose between two modes: aim practice or sound practice.
    • Aim Practice
      • Choose your weapon in the weapon selection window, interact with the start button, and start practicing after a 5-second countdown.
      • Human figure-shaped targets will randomly spawn. The targets will first start out flat on the ground, then 3 to 7 random targets will come up simultaneously for you to shoot.
      • Once a practice session is over, the number of headshots and the total number of hit targets will show up on the screen.
    • Sound Practice
      • You will start out with a basic Deagle and a red dot sight.
      • Various sounds of primary weapons ranging from 15m~300m will be randomly played on targets.
        • The weapon name and distance of the gunshot will show on the screen.
      • Once you shoot the correct target, the target will fall back and come back up right away.
        • A kill message telling you what type of weapon the gunshot was from will pop up on the screen.
      • You will earn 10 points for shooting the correct target, 5 for the targets on either side of the correct one, and 0 for the rest.
        • There are different sound effects for each different score you earn.
      • The identical gunshot will move between different targets every 5 seconds until the player shoots a target.
      • Your total score will show up on the screen once a practice session is over.
  • Each practice session has a time limit of 1 minute, but you are free to leave the session any time by interacting with the exit button in front of you.

IMPROVED SHOOTING TARGETS

  • Practice on the newly-added human-shaped and vehicle-shaped targets at the Aim/Sound Lab and shooting practice ranges!
  • You can see the different damages you inflict on the target based on the area you hit.
    • Headshot damage on human-shaped targets will be displayed as red.
      • Other body damage such as the torso, arms, legs, etc. will be displayed as white.
    • Damage to the driver’s seat on vehicle-shaped targets will be displayed as red.
      • Other damage such as the wheels and body will be displayed as white.

LAYOUT REARRANGEMENT

The general layout of Training Mode has been shuffled up a bit to accommodate this update’s new features and practice areas.

  • A Vehicle Display Booth displaying the three most recently added vehicles has been added.
  • An Item Display Booth displaying the three most recently added items has been added.
  • A vehicle shooting range with targets moving at the same speed as vehicles has been added.
  • The current warehouse holding the guns and attachments has been removed to enhance the mode’s performance. Use the convenient Training Helper to summon weapons and items anytime, anywhere!
  • Dirt Bikes will now spawn instead of Scooters.
  • Due to the rearrangement of Training Mode, Camp Jackal has been removed from Warmode in Custom Matches.

MODE ENTRY REQUIREMENT

  • To encourage players to begin situational practices in various practice ranges, Training Mode will now also allow entry to players who completed Basic Training only.

MAP SERVICE

  • Normal Match
    • Erangel / Miramar / Taego / Karakin / Haven
  • Ranked Match
    • Erangel / Miramar / Taego

WORLD

FIFTH ANNIVERSARY DECORATION

You’ll be noticing several fifth-anniversary decorations at Erangel and Taego in Normal Matches, but we’ll be brief on the fifth-anniversary explanation as separate announcements will be telling you more about our upcoming events, perks, and more!

KARAKIN

  • Several landscape updates have been made to balance out the battle experience in Karakin.
    • To provide a safer escape from Al Habar, trees and stone walls have been added around the area.
    • Trees, rocks, and a stone wall have been added to the set of houses located at the upper right of Bashara to reduce the area’s vulnerability.
    • The topography of the mountains surrounding Hadiqa Nemo has been readjusted.
      • A mountain ridge has been added to block enemies’ view.
      • The height of the mountains surrounding the area has been slightly lowered as they’ve been giving a bit too much of an advantage to many players.
      • The mountain’s slope has become a little gentler with a bit more natural cover added as well.
  • Item spawn spots have increased in bunkers near Bahr Sahir and Hadiqa Nemo.
  • Directional alphabet signs such as E for East and X for explosive exit walls have been added to specific walls in Karakin’s bunkers to assist lost players.

HAVEN

  • Bots acting like actual enemy players have been added to Haven.
  • An option to adjust the map’s brightness has been added to Settings.

CARE PACKAGE SMOKE

  • The Colorblind Mode setting will no longer apply to the red smoke from Care Packages due to a new feature to be added in a later update.

ITEM SPAWN BALANCE

※ This item spawn rate balance will only apply to Normal Matches.

ERANGEL

  • Assault Rifles (AR) and Designated Marksman Rifles (DMR) spawn rate increased by approximately 62%.
  • Sniper Rifles (SR) spawn rate increased by approximately 145%.
  • Foregrip spawn rate increased by approximately 33%.
  • Scope spawn rate increased by approximately 75%.
  • Stock spawn rate increased by approximately 38%.
  • Magazine spawn rate decreased by approximately 28%.
  • Heal Items and Throwables spawn rate decreased by approximately 13%.
  • Shotguns spawn rate decreased by approximately 27%.
  • Handguns spawn rate decreased by approximately 48%.

MIRAMAR

Due to the widespread distribution of item spawn spots in Miramar, players relatively take a bit more time to loot. Therefore, the spawn rate of weapons and items has generally increased.

  • Assault Rifles (AR) spawn rate increased by approximately 105%.
  • Designated Marksman Rifles (DMR) spawn rate increased by approximately 123%.
  • Sniper Rifles (SR) spawn rate increased by approximately 317%.
  • Foregrip spawn rate increased by approximately 103%.
  • Scope spawn rate increased by approximately 100%.
  • Magazine spawn rate increased by approximately 10%.
  • Muzzle attachments spawn rate increased by approximately 12%.
  • Stock spawn rate increased by approximately 47%.
  • Armor spawn rate increased by approximately 12%.
  • Backpack spawn rate increased by approximately 16%.
  • Helmet spawn rate increased by approximately 20%.

MAIN LOBBY

  • A special BGM “PUBG 5th Anniversary” has been created and applied to the main lobby – Erangel and Taego won’t be the only ones celebrating our upcoming fifth anniversary!

UI/UX

  • The current icons on the Hideout and Store tabs have been confusing some of our players, so they’ve been modified to deliver a clearer message.
  • Regions with map selection can now find lore-related introductions added to each map in the map select page.
  • (Console) The general design of the hold key icons has been updated.

PERFORMANCE

  • A new compression technology has been implemented to every platform to reduce game size and improve decompression speed.
    • This is expected to help relieve in-game hitches, especially on low-end hardware.
  • Frame rates should be improved thanks to optimizations for render-heavy situations such as navigating cities.

BUG FIXES

GAMEPLAY

  • Fixed the awkward character movement in Replay mode when a player jumps off a Motorbike.
  • Fixed the remaining Drone icon of an ally’s on the minimap in Spectator Mode even after the teammate dropped the Drone.
  • Fixed the missing item issue in the Drone’s inventory after using the Drone to pick up an item.
  • Fixed the invisible Drone issue when deploying a Drone while using an emote.
  • Fixed the awkward tripod issue of the Mk12 when using the weapon while prone.
  • Fixed the white weapon icon of the player’s Drone even after the Drone is destroyed.
  • (PC) Fixed the awkward character appearance of the player using a Drone after handing a weapon to that player through the Sandbox UI, and the black screen issue when the Drone is recalled.
  • (Console) Fixed the notification message popping up during the login loading screen and disappearing less than 5 seconds later.

WORLD

  • Fixed the disappearing rocks issue when entering ADS mode at a certain location in Karakin.
  • Fixed the missing flame effect when throwing a Molotov at destroyable surfaces in Karakin.
  • Fixed the missing siren sound alerting the first Black Zone in Karakin.
  • Fixed collision, texture, performance, and more general issues in Karakin.

UX/UI

  • Removed the Vehicles image from the world map in Training Mode.
  • Fixed the appearance of pans in the Career tab for different level poses after equipping certain equipment skins.
  • Fixed the issue of being able to Lock weapon items that are unable to be disassembled in the Customize tab.
  • (PC) Fixed the bunched-up looked of the Ranked season’s countdown sign.

ITEMS & SKINS

※ Clipping issue: Graphics that are shown outside the visible part of an image/object.

  • Fixed the invisible RYAN’s Slippers issue when equipping the item with a Divemaster Suit.
  • Fixed the clipping issue of the Blood Hound Jacket when using an emote where the character raises their arms.
  • Fixed the missing Partner logo issue when equipping the WackyJacky101’s VSS skin.

Download free PUBG version 1.98 for PS4 and Xbox One.

Leave a Comment